AI Insights · Timothy · July 2023
Top 5 Entertainment Mascot Games on Android in France: Q2 2023
In Q2 2023, the top 5 entertainment mascot games on the Android platform in France saw various trends in weekly downloads, revenue, and active users. Data from Sensor Tower reveals interesting performance insights.
In Q2 2023, the top 5 entertainment mascot games on the Android platform in France showed diverse performance trends in weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:
Sonic Dash Endless Runner Game from SEGA experienced fluctuations in weekly downloads, peaking at around 10.2K in mid-April and dropping to 4.3K by late June. Revenue saw a spike in late April at approximately $278 and maintained a steady range between $100 and $249 for most of the quarter. Active users increased to 89.3K in mid-April but gradually decreased to around 71.5K by the end of June.
Angry Birds Dream Blast from Rovio Entertainment Corporation had a notable increase in downloads, reaching about 9.5K in mid-May. Revenue peaked at approximately $10.6K in early May, with a slight decline to around $7.5K by late June. The game saw a significant rise in active users, peaking at 48.6K in late May before dropping to 38.4K by the end of the quarter.
Minion Rush: Running Game by Gameloft SE showed a consistent pattern in weekly downloads, reaching a high of 8.3K in mid-April and settling around 2.8K by late June. Revenue remained relatively stable, with minor fluctuations, peaking at $285 in late June. Active users saw a notable increase to 20.1K in mid-April before gradually declining to 12.4K by the end of the quarter.
Sonic Forces: PvP Battle Race from SEGA had a steady performance in downloads, peaking at approximately 5.7K in mid-April and stabilizing around 3.2K by the end of June. Revenue varied slightly, peaking at $1.8K in early May and maintaining around $1.6K towards the end of June. Active users peaked at 54.5K in mid-April, with a gradual decline to around 42.4K by late June.
Sonic Dash 2: Sonic Boom Run also from SEGA, showed a spike in downloads, reaching about 6.2K in mid-April and then settling around 2.2K by the end of the quarter. Revenue remained low, peaking at $68 in late April. Active users saw a significant increase to 26.2K in mid-April, declining to around 13.6K by late June.
These insights are based on data from Sensor Tower, where more detailed performance metrics and trends can be found for these top-performing games.